Notes · 7 min read · 02 Apr 2025

Why most marketing sites fail at their job.

I've designed marketing sites for the last decade. Most of the briefs I get start with some version of "we need a website that converts." Most of those projects, on day one, are aimed at the wrong target.

The teams have already decided on the visual direction, the navigation, the headline, the color palette. What they haven't decided is the actual job the site is supposed to do. So we end up with a site that looks great in the launch announcement and quietly underperforms for the next three years.

Here's what I've learned, in no particular order, that actually makes the difference.

Buyers research before they ever talk to you

A US study from HubSpot's research arm has the number at 70%: most buyers prefer learning about a company through useful content over paid advertising. Demand Gen's research is sharper. By the time someone fills out a contact form on a B2B site, they've already consumed three to five pieces of content from that company. They've decided you're worth talking to before you know they exist.

This means your site's job isn't "convince the visitor to buy." It's "be the thing they find on day one and still trust on day fourteen." Most marketing sites are built for day one. They have a great hero, a sharp headline, three feature cards. Day fourteen, the visitor comes back, scans the same page, and finds nothing new. They leave.

What works instead: a marketing site that has depth below the hero. Useful content. A real "about" page that explains how the company actually thinks. Case studies with specifics, not just logos. Articles that have an opinion. The site is a relationship, not a billboard.

Most marketing teams write the wrong kind of content

This is where I usually disagree with marketing teams. They want to publish more. Faster. On more channels. The math feels obvious. More publishing equals more reach equals more leads.

But the math breaks down quickly. A blog post that says "5 ways to optimize your X" generates no opinion, no quote, no email forward. It contributes nothing to the brand and converts no one. The team feels productive. The numbers don't move.

A single sharp opinionated piece, written by a real person, with a stance, naming names, converts better than ten generic posts. This is true in 2025, it's been true since at least 2010, and it's still ignored every quarter when the content calendar gets refilled with "10 tips" articles.

The honest test for any piece of content: would someone send this to a colleague with the message "this is good, read it"? If no, it shouldn't ship.

The brand isn't the logo, it's the consistency

Red Bull is the textbook example because they don't actually sell beverages in their content. They sell adrenaline, then mention the drink as an afterthought. Coca-Cola does the same thing with "happiness." HubSpot built a software business on teaching marketers what they didn't already know, for free, for years, before anyone bought anything.

The pattern: build the audience first, build the relationship next, sell the product last. Most marketing sites try to compress this into a single homepage scroll. It doesn't work.

What does work: pick a thing you're willing to say in public, consistently, for the next three years. Then say it. The brand becomes the thing your audience expects you to keep saying.

Mobile-first isn't a checklist item

Half your traffic is on a phone. Probably more. If your hero doesn't work on a 375px screen, the desktop version is doing nothing for you. The desktop version is what's left over after you've solved mobile, not the other way around.

I treat mobile as the constraint, not the afterthought. Design the mobile hero first. Cut the copy until it fits. Make the primary CTA tappable with a thumb. Then expand it back up to desktop. Sites built this way feel different. They're calmer, faster, easier to navigate. Sites built desktop-first and then "made responsive" feel cramped on a phone, no matter how good the desktop looks.

A few things I think are true but rarely said

A pretty site that doesn't convert is a failed project. I'd rather ship something ugly and effective than beautiful and quiet.

Most sites don't need a redesign. They need someone willing to delete half the content.

A site's job isn't to "tell your brand story." It's to help someone make a decision in 30 seconds. Story-first design loses to clarity-first design every time.

Animations are great when they earn their place. Mostly they don't. The best animation on a marketing site is the one no one notices because it makes the page feel right.

If the homepage hero doesn't answer the visitor's first three questions in five seconds, who are you, what do you do, why should I care, the rest of the site can't recover.

What to do next, if you're stuck

If you're staring at a marketing site that isn't working, don't start with a redesign. Start with three questions.

What is the one thing this site should make a visitor do? Write the answer in a single sentence. If you can't, the site can't either.

What's the first question a real prospect would ask? Not the question your team thinks they'd ask. The actual question. Make sure the homepage answers it within the first scroll.

What's the part of your brand you'd defend in an argument? Most companies pick safe positions because controversial ones lose half the audience. But the half that stays converts. Pick the real position. Build the site around it.

I've been designing marketing sites for thirteen years. The teams that win aren't the ones with the biggest budgets or the prettiest designs. They're the ones willing to make a sharper, narrower bet, and then stick to it long enough for it to compound.

That's the entire job.

Germán Olivera is a senior designer for marketing teams. He's based in Bogotá and works with US clients in Eastern, Central, Mountain, and Pacific time zones. If you have a project, email him.
All notes Next: The cost of publishing without a strategy